Track Details

Why Not 2 - 16 mixes

  1. Play
    Why Not 2700/1 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes
    2:05
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70001
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  2. Play
    Why Not 2 2700/10 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. With gaps for editors
    2:08
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70010
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  3. Play
    Why Not 3 2700/11 Paul Mottram (PRS)
    Fast intricate strings only
    2:05
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70011
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  4. Play
    Why Not 4 (60) 2700/12 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. Slow build
    1:00
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70012
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  5. Play
    Why Not 5 (60) 2700/13 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. Quicker build
    1:00
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70013
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  6. Play
    Why Not 6 (60) 2700/14 Paul Mottram (PRS)
    Fast intricate strings only. Slow build
    1:00
    Add to favourites Add to cart
    • Tempo NotesFast
    • ISRCGB-FFM-16-70014
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  7. Play
    Why Not 7 2700/15 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. First section
    0:44
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70015
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  8. Play
    Why Not 8 2700/16 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. Second section
    0:34
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70016
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  9. Play
    Why Not 9 (30) 2700/17 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes
    0:30
    Add to favourites Add to cart
    • Tempo NotesFast
    • ISRCGB-FFM-16-70017
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  10. Play
    Why Not 10 (30) 2700/18 Paul Mottram (PRS)
    Fast intricate strings with marimba & vibes. Starts bigger
    0:30
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70018
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  11. Play
    Why Not 11 (30) 2700/19 Paul Mottram (PRS)
    Fast intricate strings only
    0:30
    Add to favourites Add to cart
    • Tempo NotesFast
    • ISRCGB-FFM-16-70019
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  12. Play
    Why Not 12 2700/20 Paul Mottram (PRS)
    Solo vibes & marimba
    0:29
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70020
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  13. Play
    Why Not 13 (Sting) 2700/21 Paul Mottram (PRS)
    Full strings, vibes & marimba sting
    0:07
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70021
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  14. Play
    Why Not 14 (Sting) 2700/22 Paul Mottram (PRS)
    Intricate strings, vibes & marimba sting
    0:05
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70022
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  15. Play
    Why Not 15 (Sting) 2700/23 Paul Mottram (PRS)
    Strings, vibes & marimba ending sting
    0:05
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70023
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  16. Play
    Why Not 16 (Sting) 2700/24 Paul Mottram (PRS)
    Shorter strings, vibes & marimba sting
    0:04
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    • Tempo NotesFast
    • ISRCGB-FFM-16-70024
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThis track has an unusually high degree of counterpoint (multiple melodies going on at the same time) for a media music track
  1. Play
    Devil in the Detail 1700/5 9 mixes Paul Mottram (PRS)
    Fast intricate strings with marimba
    2:58
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  2. Play
    Enchanted Forest 1190/3 7 mixes Paul Mottram (PRS)
    Fast, magical, adventurous string orchestra. Celeste lead
    3:19
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  3. Play
    Fireflies 1300/1 9 mixes Paul Mottram (PRS)
    Light intricate textures for string orchestra & marimba
    2:59
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  4. Play
    Myriad 1700/6 10 mixes Paul Mottram (PRS)
    Light insistent & dramatic pizzicato strings
    3:03
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  5. Play
    Neutrinos 1701/7 17 mixes Paul Mottram (PRS)
    Light, busy strings with marimba, a dash of intrigue & magic
    2:52
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  6. Play
    So Much To Do 2700/4 14 mixes Paul Mottram (PRS)
    Light intricate strings & marimba with a twinkle in its eye
    2:19
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  7. Play
    Why Not Now 2732/3 11 mixes Paul Mottram (PRS)
    Deliberate intricate strings with marimba & vibraphone
    1:46
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