Track Details

Crisis Surge 14 (Sting) - 15 mixes

  1. Play
    Crisis Surge 2696/2 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics
    3:03
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69602
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis. Orchestra recorded at Abbey Road Studios
  2. Play
    Crisis Surge 2 2696/24 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics. No lead line
    3:05
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69624
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  3. Play
    Crisis Surge 3 2696/25 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics. Underscore
    3:04
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69625
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  4. Play
    Crisis Surge 4 2696/26 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics. No synths
    2:58
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69626
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  5. Play
    Crisis Surge 5 2696/27 Mark Denis (SESAC)
    Epic percussion & face melting rises only
    2:58
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69627
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  6. Play
    Crisis Surge 6 (60) 2696/28 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics
    1:00
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69628
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  7. Play
    Crisis Surge 7 (60) 2696/29 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics. Alt mix
    1:00
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69629
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  8. Play
    Crisis Surge 8 (30) 2696/30 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics
    0:30
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69630
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  9. Play
    Crisis Surge 9 (30) 2696/31 Mark Denis (SESAC)
    Building epic orchestra meets stuttering slams & dark electronics. Alt mix
    0:30
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69631
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  10. Play
    Crisis Surge 10 2696/32 Mark Denis (SESAC)
    Ethereal hollow sounding keyboard only
    0:30
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    • Tempo NotesSlow : 3/4 to 4/4
    • ISRCGB-FFM-16-69632
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  11. Play
    Crisis Surge 11 (Sting) 2696/33 Mark Denis (SESAC)
    Massive orchestral stabs sting with face melting rises
    0:10
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    • Tempo NotesSlow
    • ISRCGB-FFM-16-69633
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  12. Play
    Crisis Surge 12 (Sting) 2696/34 Mark Denis (SESAC)
    Massive orchestral stabs sting
    0:10
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    • Tempo NotesSlow
    • ISRCGB-FFM-16-69634
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  13. Play
    Crisis Surge 13 (Sting) 2696/35 Mark Denis (SESAC)
    Long, bold orchestral sustain sting
    0:08
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    • Tempo NotesSlow
    • ISRCGB-FFM-16-69635
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  14. Play
    Crisis Surge 14 (Sting) 2696/36 Mark Denis (SESAC)
    Dramatic orchestral sting with gnarled electronics
    0:05
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    • Tempo NotesSlow
    • ISRCGB-FFM-16-69636
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  15. Play
    Crisis Surge 15 (Sting) 2696/37 Mark Denis (SESAC)
    Rising sting with chopped stutter hits
    0:05
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    • Tempo NotesSlow
    • ISRCGB-FFM-16-69637
    • PublisherAudio Network Limited
    • Release Year2016
    FactoidThe opening keyboard part is derived from physical modelling synthesis
  1. Play
    Dreamz Of Machinez 2039/1 15 mixes Darren Leigh Purkiss (PRS) | Luke Richards (PRS)
    Sweeping, inspiring orchestra with contemporary beats, bass & fx
    3:19
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  2. Play
    Final Consequence 2696/7 14 mixes Mark Denis (SESAC)
    Grand horn themes, raspy brass & epic orchestra collide with edgy electronics
    3:19
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  3. Play
    Phoenix Rising 2696/1 15 mixes Mark Denis (SESAC) | Yoshi Hayata (SESAC)
    Thrilling orchestra builds to epic climax from tense piano & synth opening
    2:33
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  4. Play
    1:58
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